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SAGE Legend — Scene Runner · Logistic

Exploration Runner

Run a built Scene. Load a Zone from the Builder (or a .setpiece file), enter the party, set Spacing, Formation, Routine, and Lighting — then Press On, Rest, Search, Stop, or Traverse. The dice machine watches Cadence, fires Random Events from the SLTT 10 library, and runs the canonical Risk → THREAT pipeline.

Runner · play only · party · turns · events · Risk → THREAT

Party & Disposition

Manual lightweight entry. Add each character, set their Position and Mode, and give an RP value (for Desperate Defense) and a Luck / unspent-Fate value (used in THREAT reduction). Party Values update live.
Turn 1
Exploration
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Zone Map

Modules in this Node

Party Action

The party declares one Action per Turn. Press On generates Exploration; Rest, Search, Stop, and Exit/Traverse have their own resource effects. Random Events may fire on any Turn per the Node's Cadence.

Random Event Library (SLTT 10)

Pool: Global Library
Roll Event Check at the start of each cadence-matched Turn. Filter biome / setting / severity by the dropdowns above.

Scene Log